Setting and Storyline
Written by wangmin on January 29, 2010 16:45
Shin Megami Tensei fans will not be displeased with the post-apocalyptic atmosphere of IMAGINEThe setting, while seeming generic at first, really makes you feel like a disaster has struck the land, and that you are a part of the remnantsBroken buildings, dead trees, underground cities; yes, we have it all folksWhile this is nice and all, many people hardly pay attention to the settingIt is just under-appreciated, and while some players want to do nothing but beat the stuffing out of pixies all day, there is definitely a feeling that you're a part of the demon busters who roam the wastelands of Tokyo in a search to help rebuild societyJust know that there is an actual storyline
From Act 0, you are thrown into the storyline head-firstThe way the story progresses is through "Acts", which if you follow correctly can yield some nice experience (and let's face it, you were going to do them anyway for the storyline)Minor cut-scenes still hold a major role in the game, putting emphasis on the way that you change IMAGINE's worldThis type of storyline, tied in with an on-line universe, is exactly how all storylines in MMORPGs should progressThe only negative thing about this is that you will eventually run out of Acts, as there is only so far a story can goMy entire team of friends cleared all 16 acts in less than a week.
From Act 0, you are thrown into the storyline head-firstThe way the story progresses is through "Acts", which if you follow correctly can yield some nice experience (and let's face it, you were going to do them anyway for the storyline)Minor cut-scenes still hold a major role in the game, putting emphasis on the way that you change IMAGINE's worldThis type of storyline, tied in with an on-line universe, is exactly how all storylines in MMORPGs should progressThe only negative thing about this is that you will eventually run out of Acts, as there is only so far a story can goMy entire team of friends cleared all 16 acts in less than a week.